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A stdio connector for the local ae-mcp After Effects panel; install the AE extension separately.
English | 简体中文
Install and configure ae-mcp for the current client receiving and executing
this prompt. Do not default to Claude Code or configure another client.
Before changing anything, inspect the local ae-mcp extension and native plug-in
files and versions, plus this client's existing MCP registration and actual
connection, read-only. Existence alone does not prove readiness. Compare with
the latest official stable release assets available for my platform:
- Client registration already correct: keep it; install only missing or damaged files.
- Files complete and versions suitable: only add or repair client registration.
- Both ready and current: verify without reinstalling.
- Newer version available: upgrade existing components, preserving user settings
and other MCP configuration; do not downgrade. If versions cannot be established
or platform assets are unavailable, explain rather than blindly overwrite.
Use the release ZXP and platform-native plug-in for needed file installation or
upgrade, then open Window > Extensions > ae-mcp in After Effects.
Identify this client's configuration method and location, preserving all other
MCP entries. Use http://127.0.0.1:11488/mcp if it supports Streamable HTTP;
for stdio only, configure `npx -y ae-mcp-jkdg` using this client's format.
If automatic editing is unavailable, give precise manual steps for this client.
Ask which client only if the target truly cannot be identified; never silently
fall back to Claude Code. Keep the AE panel open, refresh/reconnect or start a
new session as this client requires, then call ae_status to verify. If user
action is required first, state that verification is still pending.
Let AI read your After Effects project, build animations, inspect the results, and save successful operations as reusable tools.
ae-mcp is an open-source CEP extension that connects a running After Effects project to the Model Context Protocol (MCP). Chat with Claude, Codex, or OpenCode inside the panel, or connect an external MCP client to work with compositions, layers, keyframes, and expressions.
Download v0.11.0 · Install · Tool reference · Changelog
recoveryId to inspect, correct, or restore state.The workflow is read → execute → preview → correct → save for reuse. The AI reads current state through the AE host, including unsaved changes, and checks results using both project structure and composition previews.
Try a task like this in a test project:
Create a new composition with the text Hello AE. Over one second, fade it in
and move it upward into the center. Read back the keyframes, then check the
animation with a multi-frame preview.
The screenshots show task entry, a six-frame preview, and the successful script captured in the Tool Library. These are actual v0.10.7 screens illustrating the workflow; v0.11.0 additions are described below.
| Describe the task | Inspect the result | Keep a reusable tool |
|---|---|---|
![]() |
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ae_instances, ae_workspace, and ae_readJob, with the matching [email protected] stdio connector.The release provides a shared Windows/macOS ZXP, native plug-ins for Windows x64 and macOS arm64, and checksums. The final Mac package completed scoped read/write, Undo, rendering, recovery, and installation checks on AE 26.3x87 arm64. Mac worker scenarios remain unverified. See the v0.11.0 release notes for verification scope and known limitations.
ae-mcp-panel-v0.11.0.zxp from the
v0.11.0 release.ae_nativeExec, download the native plug-in from the same release:
AeMcpNative-v0.11.0-windows-x64.aex for Windows x64, or
AeMcpNative-v0.11.0-macos-arm64.plugin.zip for macOS arm64. Extract the Mac
ZIP and install AeMcpNative.plugin. Native plug-ins ship separately from
the ZXP; see Install for destinations and macOS download
quarantine handling. The Mac package requires macOS 14.0 or later.
Both platforms use the same roughly 60 MB ZXP, which includes the Windows
OpenCode runtime; macOS uses OpenCode from PATH.The panel itself is the MCP service. No separate repository server is needed. External clients must run on the same machine as After Effects because the default endpoint is loopback.
For one running panel, clients supporting Streamable HTTP can connect to the URL shown in the panel. For example, Claude Code with the default address:
claude mcp add --transport http ae http://127.0.0.1:11488/mcp
For instance discovery and launch, or a stdio client such as Claude Desktop, use the matching connector (requires Node.js 18 or later):
{
"mcpServers": {
"ae": {
"command": "npx",
"args": ["-y", "[email protected]"]
}
}
}
Without an explicit URL, the connector discovers the installed extension's
multi-instance entry. It does not install or update the extension. Discover
or explicitly start an instance with ae_instances, bind the project with
ae_workspace, and pass the returned context_id on subsequent AE calls.
Setting --url or AE_MCP_HTTP_URL pins forwarding to one endpoint. Closing
the panel is an intentional disconnect and does not automatically reopen AE.
Alternatively, run the dependency-free stdio shim shipped in the installed
extension. This example pins one endpoint. Set command to system Node and
point args at the extension directory's host/stdio-shim.js:
{
"mcpServers": {
"ae": {
"command": "node",
"args": ["<installed-extension>/host/stdio-shim.js"],
"env": {
"AE_MCP_HTTP_URL": "http://127.0.0.1:11488/mcp"
}
}
}
}
Refresh or reconnect the client after setup, then call ae_status to verify.
The MCP service runs directly in the CEP panel's Node host, at
http://127.0.0.1:11488/mcp by default. Additional instances register their
own endpoints. The host manages approvals, project contexts, the Tool Library,
and logs.
flowchart TB
panel["In-panel AI chat"] --> host["CEP Node MCP host"]
client["External MCP client"] -->|"HTTP / stdio connector"| host
host --> jsx["ExtendScript"]
host --> native["AEGP"]
host --> worker["Read-only workers"]
jsx --> project["AE project reads / writes"]
native --> precision["Exact time and object locators"]
worker -->|"Checkpoint snapshot"| preview["Reads and PNG previews"]
ExtendScript handles general operations. The native AEGP plane retains 23 fixed primitives for exact rational time and generation-bound object locators. Multiple instances do not permit simultaneous writers to the same project; worker results always describe their specified checkpoint snapshot. See Architecture for details.
The CEP host advertises 16 public MCP tools:
| Area | Tools |
|---|---|
| Status | ae_status |
| ExtendScript and recovery | ae_exec, ae_execRecover |
| Read and visual verification | ae_read, ae_previewFrame, ae_validateExpressions |
| Project checkpoints | ae_checkpoint, ae_revert |
| Frozen native AEGP | ae_nativeExec |
| Tool Library and skills | ae_toolSearch, ae_toolUse, ae_toolSave, ae_skillUse |
| Instances, project contexts, and read jobs | ae_instances, ae_workspace, ae_readJob |
Successful ae_exec and ae_execRecover scripts are captured as deduplicated,
rerunnable Tool Library candidates. ae_toolSave promotes or creates reusable
JSX and prompt-skill artifacts; the Tools page manages candidates and saved
artifacts, including import/export. Usage counters and funnel events show what
gets replayed or retained, while the placeholder guard points compacted
conversations back to exact candidates and stops repeated placeholder retries.
The panel also provides approval modes, activity history, diagnostics, log
export, and built-in Claude, Codex, and OpenCode channels. Persistent host state
defaults to ~/.ae-mcp; developers and tests can relocate it with
AE_MCP_STATE_DIR.
The public MCP tools are served by the CEP host. Writes should be followed by an independent readback; potentially side-effecting failures must be reconciled before retry, and Undo must be executed and verified separately. A timeout cannot guarantee immediate interruption of synchronous ExtendScript; PNG previews may omit Guide layers. See Reference for multi-frame and difference parameters, recovery rules, and snapshot jobs.
Install the two Node workspaces and build the panel:
(cd plugin/host && npm ci)
(cd plugin/panel && npm ci && npm run build)
For a local CEP deployment, use the platform-specific script after the host and panel are built:
.\scripts\install-plugin-dev.ps1
./scripts/install-plugin-dev-macos.sh
The Adobe After Effects C/C++ Plug-in SDK is a developer-supplied input and must remain outside this repository. Verify it before building the native plug-in:
node scripts/package/ae-sdk-input.mjs verify-input --platform macos-arm64
For the frozen native plane, build into a new directory outside the repository.
The installer keeps transaction state under native-plugin-dev-v1; retain the
returned transaction ID if you install the result:
AE_SDK_ARCHIVE=/absolute/path/AfterEffectsSDK.zip
AE_SDK_ROOT=/absolute/path/AfterEffectsSDK
BUILD_DIR=/private/tmp/ae-mcp-native-dev
TRANSACTION_ID="paste-the-transaction-id-here"
node native/ae-plugin/build-macos.mjs \
--sdk-archive "$AE_SDK_ARCHIVE" \
--sdk-root "$AE_SDK_ROOT" \
--output "$BUILD_DIR"
# The install state root is native-plugin-dev-v1.
node native/ae-plugin/install-dev-macos.mjs install --artifact-dir "$BUILD_DIR"
node native/ae-plugin/install-dev-macos.mjs rollback \
--transaction "$TRANSACTION_ID"
The native plane is frozen; generated AEGP protocol files are checked in and the capability-package code-generation pipeline is not part of normal development.
Run focused Node contracts locally:
node --test scripts/package/test/verify-windows-zxp-stage.test.mjs
node --test scripts/package/test/zxp-payload-audit.test.mjs
The Windows ZXP staging command copies the panel, host, JSX, shared modules,
icons, generated host assets, and the pinned OpenCode runtime staged by
node scripts/package/fetch-opencode-runtime.mjs. It verifies the host's
exact Express 4.22.2 dependency and signs the ZXP once:
.\scripts\package-zxp.ps1 -SkipSigning
The signed ZXP must contain no nested native binary; the bundled
opencode.exe is the one explicitly allowed executable. The packaging script
fails above 80 MB, and a release with the runtime is roughly 60 MB.
See Install, Reference, Tool Library, Architecture, Workflow, and Release for maintained operational and developer details.
Thank you to everyone who supports the development and maintenance of ae-mcp!
Sponsorship is voluntary, and any amount is appreciated. Your support helps with the project's development and maintenance.
| Sponsor | About | Contribution | Note |
|---|---|---|---|
| biheye-g | Bilibili content creator 匕禾页 | CNY 18 | First sponsor |
| *青 | Alipay sponsor | CNY 30 | — |
| O.oInkMore | WeChat Pay sponsor | CNY 30 | — |
| A*u | WeChat Pay sponsor | CNY 18 | — |
ae-mcp is released under the MIT License; see LICENSE. Adobe's
CSInterface.js retains its upstream license notice.
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