Size, Opacity, & Blurring
Configure window size, opacity, and background blurring to match your visual preferences.
How to use it
Window size
To access size settings, go to Settings > Appearance > Window.
- Enable "Open new windows with custom size", then configure your preferred columns and rows.
If Session Restoration is enabled, Warp will restore the size of the last window closed when you quit the app. Either make sure the custom-sized window is the last one closed, or disable Session Restoration to ensure Warp launches with the custom-sized window.
Window opacity
To access it, go to Settings > Appearance > Window
- The slider supports setting the opacity value between
1and100where100is completely opaque or solid.
Window blurring
After decreasing the opacity below 100, you can blur the background or choose a Windows backdrop material.
- On macOS, use the blur slider. Increasing the slider increases the blur radius applied to the background image.
- On Windows, choose a Window backdrop material: No material, Mica, Acrylic, or Mica Alt. Backdrop is not visible at opacity 100%. In the settings file, this is
appearance.window.backdrop(none,mica,acrylic, ormica_alt).
On macOS, large blur radiuses may affect performance, especially on Retina displays.
On Linux, window blurring is not supported.
On Windows, some graphics drivers may not support rendering transparent or translucent windows. See below for troubleshooting tips.
How it works
Troubleshooting transparency on Windows
At the moment, window opacity in Warp on Windows does not work in the following circumstances:
- When using DirectX 12 as the rendering backend
- When using any rendering backend with an Nvidia GPU when "Auto" or "Prefer layered" is selected as the value for "Vulkan/OpenGL present method" in NVIDIA Control Panel > Manage 3D Settings
Some graphics drivers and rendering backends may not support rendering transparent windows.
You can select the Vulkan or OpenGL graphics backend to render new Warp windows in the Settings menu, under Features > System > Preferred graphics backend.
You can also opt to render new Warp windows with an integrated GPU, under Features > System > Prefer rendering new windows with integrated GPU (low power).