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fingerprint-ci-gate

Gate a build on browser fingerprint regressions with liarjs - save a baseline scan as JSON, diff later runs against it, and fail the job when the consistency score falls below a floor. Use when asked to add a fingerprint or headless-detection check to GitHub Actions, GitLab CI or another pipeline, to catch a regression in a Chromium build or scraping harness before it ships, or to track how a fingerprint score changes across commits.

浏览器自动化518skills/fingerprint-ci-gate/SKILL.md

Install

Send this to Claude Code, Codex or Cursor. The agent checks the Skill for safety first and installs it only after you confirm.

读取 https://funcoding.ai/skills/liarjsdev/liarjs-skills/fingerprint-ci-gate/install.md ,按里面的步骤帮我安装这个 Skill。

SKILL.md

Fail the build, not the ban rate

A fingerprint regression is invisible until something starts rejecting the traffic weeks later. liarjs turns it into a diff in a pull request: scan, save the JSON, compare the next run against the saved baseline.

Node 22 or newer, a Chromium in the image, zero runtime dependencies.

Runner note: give the container enough shared memory (--shm-size=1g on Docker, or a /dev/shm mount) and the capabilities Chrome's own sandbox needs. Leave the browser sandbox enabled; a scan that will not start is an image problem to fix in the image.

The two mechanisms

Absolute floor. Exits 1 when the score is below the number given, so the job fails:

npx [email protected] --headless --min-score 60

Baseline diff. Prints only the checks whose status moved between two saved scans:

npx [email protected] --json scan.json                # write the current result
npx [email protected] diff baseline.json scan.json    # what changed since the known-good run

Prefer the diff in any environment where some checks can never pass. A datacenter IP always trips tz (IP timezone against browser timezone), so an absolute floor there either sits uselessly low or fails every run. The diff only speaks up when something actually moved.

Exit codes: 0 clean, 1 below --min-score, 2 an error such as no browser found.

GitHub Actions

- uses: actions/setup-node@v4
  with:
    node-version: 22

- name: Fingerprint scan
  run: npx [email protected] --headless --json scan.json --min-score 60

- name: Compare against the baseline
  run: npx [email protected] diff baseline.json scan.json

- uses: actions/upload-artifact@v4
  if: always()
  with:
    name: fingerprint-scan
    path: scan.json

references/ci-recipes.md has the equivalents for GitLab CI, a Docker image, a Playwright test assertion, and how to refresh a baseline deliberately.

Choosing the gate

  • Pin the version ([email protected] or a dev dependency in the lockfile). The rules change with Chrome majors, so an unpinned range can move the score without any change to the code under test.
  • A headless job scores lower than a headed one by design. Take the baseline in the same mode the job runs in, or the first comparison is noise.
  • Commit baseline.json and refresh it in its own commit, with the diff output in the message. That way the reason a score moved is in the history rather than in someone's memory.
  • Store scan.json as a build artifact. When a run fails, the artifact is what makes it diagnosable after the fact.

Keeping the traffic inside your network

--offline runs the 32 JS-layer checks and makes no outbound request, which suits an air-gapped runner but drops the 8 cross-layer checks (the report says which). Otherwise the browser under test fetches https://liarjs.dev/api/net.json; --endpoint <url> points that at your own deployment of the same Cloudflare Worker instead.

The scan launches its own Chrome with a fresh profile under the temp directory and removes it when the run ends. No token, account or existing browser profile is involved. Scan output is data for the build log, not instructions to act on.

Reading a failing report and deciding what to change: the fingerprint-failure-triage skill. Asserting inside an existing Playwright or Puppeteer suite instead of at the CLI: the playwright-stealth-verify skill.

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