claude-handoff
MAmattpocock/skills288k10,178 new stars in the last 7 days
Create and manipulate GameObjects
Create, find, parent and transform scene objects. Parameters come from the schema (recommend includeSchema=true or /skills/schema?names=), which notes the non-obvious ones — never from a skill's name. Execution, dryRun and verification rules: root SKILL.md.
gameobject_find / gameobject_get_info are SemiAuto (read-only); every other skill is FullAuto. gameobject_delete / gameobject_delete_batch (Operation.Delete) are NeverInSemi: MODE_FORBIDDEN under Approval/Auto, run only under Bypass or an Allowlist hit → operating mode.
entityId (string; Unity 6000.4+, where instanceId reads 0), instanceId (int, older Unity), path ("Parent/Child", case-insensitive, optional scene-name prefix), name. Give at least one; precedence entityId > instanceId > path > name, and a stale id or missed path falls through to the next one given.TARGET_NOT_FOUND with candidates (path + entityId each) instead of guessing. Non-exact resolutions are listed in top-level resolutionNotes.gameobject_create x/y/z and rotX/Y/Z are local to the parent unless space:"world" (applied after parenting). gameobject_set_transform posX/Y/Z and rotX/Y/Z are world, localPosX/Y/Z local; it applies world position, then local position, then rotation, then scale, so local wins on a shared axis and omitted axes keep their value. scaleX/Y/Z is always localScale. RectTransform fields (anchor*, pivot*, sizeDelta*, width/height) are UI-only.position (world), localPosition, rotation (world euler, 0–360), scale (local), as gameobject_get_info reports them; no follow-up read needed.items = JSON array): all-or-nothing. One failed item reverts the whole call (rolledBack:true, the other items reverted:true, error SEMANTIC_INVALID); fix the failed items and resend all. Unknown item keys are ignored and named in warnings. Items take the single skill's identifiers and fields; gameobject_create_batch items may parent to an item created earlier in the same call.Use *_batch for 2+ objects (one call instead of N).
| Single | Batch |
|---|---|
gameobject_create | gameobject_create_batch |
gameobject_delete | gameobject_delete_batch |
gameobject_duplicate (sibling <name>_Copy) | gameobject_duplicate_batch |
gameobject_rename | gameobject_rename_batch |
gameobject_set_transform | gameobject_set_transform_batch |
gameobject_set_active | gameobject_set_active_batch |
gameobject_set_parent (no parent id = unparent) | gameobject_set_parent_batch |
| - | gameobject_set_layer_batch |
| - | gameobject_set_tag_batch |
gameobject_set_sibling_index (index clamped) | - |
Query (no batch): gameobject_find (name substring or regex, tag, layer, component), gameobject_get_info (transform, parent, children, components).
Per-skill tables, item fields and return shapes: reference/<skill_name>.md — rarely needed, the schema notes the parameters.
DO NOT (common hallucinations):
gameobject_move / gameobject_rotate / gameobject_set_scale / gameobject_set_position do not exist → use gameobject_set_transformgameobject_add_component does not exist → use component_addgameobject_get_transform does not exist → use gameobject_get_infoElsewhere: components → component_* skills; material or colour → material_* skills; scene_find_objects (SemiAuto) also searches objects.
Names, parameters, defaults and required flags come from GET /skills/schema?category=GameObject (or ?names=a,b), not this file.
| Error | Fix |
|---|---|
TARGET_NOT_FOUND (object, parent, child, layer) | Retry with a candidates entry's path / entityId, or locate it via gameobject_find / scene_get_hierarchy. |
MISSING_PARAM | Supply it (e.g. newName, items); the error (or a dryRun) lists all parameters. |
SEMANTIC_INVALID | Use an allowed value from the message (primitiveType, space local/world, a registered tag) or fix the failed results items. |
Transport codes (COMPILING, RATE_LIMIT, ...) → error codes.
MAmattpocock/skills288k10,178 new stars in the last 7 days
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
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DIDietrichGebert/ponytail162k5,405 new stars in the last 7 days