agent-security-hardening
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
Analyze game-engine internals and select version-matched resources for Unreal, Unity, Source, Godot, or custom engines. Use for engine structure, object models, assets, SDK extraction, or editor/runtime boundaries.
Identify the exact engine, version, build type, runtime, and artifact before generalizing an object layout or tooling workflow.
Use game-hacking-techniques for attacker capabilities, graphics-api-hooking for rendering evidence, game-server-security for replication authority, and game-supply-chain-security for build or mod trust.
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
DIDietrichGebert/ponytail162k5,405 new stars in the last 7 days
DIDietrichGebert/ponytail162k5,405 new stars in the last 7 days
DIDietrichGebert/ponytail162k5,405 new stars in the last 7 days
GAgarrytan/gstack136k883 new stars in the last 7 days
Harden code against the OWASP Top 10: input handling, authentication, sessions and dependencies.
ADaddyosmani/agent-skills106k3,628 new stars in the last 7 days