agent-security-hardening
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay. Use when server or backend state is the security boundary.
Trace one consequential operation across client, transport, server, backend, provider, and durable state. Authentication is an input to authorization, not a substitute for it.
Use anti-cheat-systems for detector enforcement, game-engine-resources for engine replication models, and game-supply-chain-security for released server or plugin artifacts.
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
DIDietrichGebert/ponytail162k5,405 new stars in the last 7 days
DIDietrichGebert/ponytail162k5,405 new stars in the last 7 days
DIDietrichGebert/ponytail162k5,405 new stars in the last 7 days
GAgarrytan/gstack136k883 new stars in the last 7 days
Harden code against the OWASP Top 10: input handling, authentication, sessions and dependencies.
ADaddyosmani/agent-skills106k3,628 new stars in the last 7 days