test-driven-development
OBobra/superpowers298k2,631 new stars in the last 7 days
Validate advanced Three.js graphics as authored systems rather than subjective screenshots. Use for fixed-view visual contracts, field and pass diagnostics, no-post baselines, seed sweeps, camera-scale tests, temporal stability checks, GPU budgets, and regression evidence for procedural scenes.
Evaluate the mechanism that creates the image. A beautiful hero screenshot can hide unstable fields, broken depth, seed failures, or post-processing dependence.
Read references/graphics-validation-protocol.md for visual contracts, required inspection controls, mechanism-specific evidence, temporal checks, budgets, and explicit rejection criteria.
This skill evaluates an implementation; it does not supply the implementation mechanism. Load the subject or image-effect skill first, then use this protocol to decide whether the result is acceptable.
OBobra/superpowers298k2,631 new stars in the last 7 days
MAmattpocock/skills288k10,178 new stars in the last 7 days
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
Audit accessibility on Web, iOS, and Android to meet WCAG 2.2, with keyboard navigation and screen-reader support.
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
AFaffaan-m/ECC278k4,046 new stars in the last 7 days
FIfirecrawl/firecrawl191k2,010 new stars in the last 7 days